Hidden temple behind waterfall and cave-system inside. Build whatever you want with high-quality photogrammetry scans. Included map.
📷 Watch Flythrough2 (Update 2 for 5.0+)
📷 Watch Flythrough (before updates)
📷 Watch Walkthrough (before updates)
🔥 DEMO: DOWNLOAD (based on 5.0v with lumen and nanite enable. Keys: 5/6/7/B - Low/Medium/High/FPS)
✅UPDATE 2 (5.0+)
Hidden temple behind a waterfall and a cave system inside. High-quality photogrammetry scans like rocks, cobblestones, altar, sculpture. Included a map which can show you what you can do underground. But of course, you can use this also normally outdoors and blend it with the landscape.
If you run our project with a movie template and have an "out of memory" message please check the documentation.
This product supports Nanite and Lumen for Unreal Engine 5.0+ (Here You can find Epic instructions on how to enable Lumen in your project)
Number of Unique Meshes: 14 -> 26
Collision: Yes - custom or automatically generated
Vertex Count: around 500 - 5000
LODs: Yes, Auto-generated
Number of Materials and Material Instances: 31 -> 107
Number of Textures: 46 -> 143
Number of Meshes: 36 -> 90
Intended Platforms: Desktop, Console
Platforms Tested: Windows PC (should work with others)
For Sky-textures we used great CC0 free textures from PolyHaven: link
If you need any help or additional information please write to us at email@example.com