Abandoned industrial buildings in the center of the district with large underground canals. Over 700 assets (over 400 unique) will give you enough freedom to create such abandoned, post-apocalyptic places. Day and dark-overcast lighting scenarios..
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Industrial abandoned buildings in the middle of an urban district with a big canale area. The scene contains highly detailed objects like modular elevations, metal constructions, containers, drills, fences, loader, and many more to build such a district. Most assets were built based on the photogrammetry technique and properly optimized and hand-tweaked to work in real-time scenes on UE4 and UE5. There were prepared two lighting setup day and dark overcast. This pack includes a mannequin by Epic Games for presentation.
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Nanite and lumen will be supported by us since the 5.1 version will be the official release. We expect that the version will be stable enough to do that. This will be the case with all our packages. For now with UE 5.0 and 5.1 please write documentation.
Features: (Please include a full, comprehensive list of the features of the product)
Number of Unique Meshes: over 400 unique and over 700 meshes in general.
Collision: Yes - mostly automatically generated
Vertex Count: most of 400-10000 triangles
LODs: Yes - mostly automatically generated
Number of Materials and Material Instances: 566(almost all base on 13 base materials)
Number of Textures: 903
Supported Development Platforms: Desktop, VR
Mac: Yes, checked on client computers
For Sky-textures we used great CC0 free textures from PolyHaven: LINK
If you need any help or additional information please write to us at firstname.lastname@example.org