[SCANS] Construction Site: Loader

Scans Factory - Environments - Apr 12, 2021

Construction site environment with driving Loader vehicle. Moving parts of the front-end loader, the movement of which deforms the landscape.

  • Supported Platforms
  • Supported Engine Versions
    4.23 - 4.27, 5.0 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

📷 Watch Flythrough (recorded on UE4 before Update 1)

📷 Watch Walkthrough (recorded on UE4 before Update 1)

📷 UE5 support Video

🔥 Discord: JOIN (news, live support, feedback, demos, and gifts)󠀠 💡 FAQ: CHECK 󠀠💡 Documentation: CHECK 💡 Download: DEMO

✅UPDATE 2 (5.0+)

-collision, structure, namespace fixes

-much better models of bricks


-nanite and lumen support for 5.1+


-new additional sample map

-add particles and few ground meshes

-support UE5(Loader Mechanics moves to chaos)

-update demo map with new lighting

-update base materials with details map

Construction site environment with driving front-end loader. The Loader has moving parts and its wheels deform the landscape. You can move the spoon up and down and eject its contents. You can activate the lamps or the brake with buttons. Loader based on a scanned photorealistic vehicle - parts have changed and have been adapted to our version.

In addition, you have objects to build a destroyed environment.


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Technical Details

Be aware that Unreal 5 now has Lumen enabled by default. We still support a more game-ready pipeline, and you should disable this feature in your project settings to get results like our screenshots for 5.0. We added support for Lumen and Nanite with version 5.1+. Could look a little different than the original. You can check DEMO to see the differences.


  • Rigged, drivable, playable vehicle(based on great default UE4 vehicle template) with movable parts(wheel, spoon, excavator's arm). Works with chaos on UE5
  • static mesh version of Loader+ vehicle parts
  • buttons to animate parts
  • game ready and optimized
  • deformed landscape by wheels
  • big container
  • 3 camera views

Number of Meshes: 33

Number of Unique Meshes: 18-23

Collision: Yes, custom and automatically generated

Vertex Count: 266-2500 tris most of objects and up to 59,126 for full bulldozer

LODs: Yes, auto-generated

Number of Materials and Material Instances: 105

Number of Textures: 153

Texture Resolutions:

  • 4096 for larger objects
  • 2048-4096 most props
  • 512-1024 small props
  • Terrain: 4096x4096

Supported Development Platforms: Windows PC (should work with others)

Intended Platforms: Desktop, Console, VR

Important/Additional Notes:

For Sky-textures we used great CC0 free textures from PolyHaven: link

If you need any help or additional information please write to us at support@scansfactory.com