Abandoned buildings in the middle of the old factory. It contains photogrammetry assets. Day and night scene configuration.
Abandoned buildings in the middle of the old factory. Scene contains high detailed objects like modular elevations, contains bricks, pipes, pallets, trash-bags and many more to build such a district. Most assets was build base on photogrammetry technique and properly optimized and hand tweaked to work in real-time scenes on UE4. There were prepared two lighting setup day and night. This pack includes mannequin by Epic Games for presentation
!!! Update 3
new 80 meshes based on existing content, which will not only allow you to build interiors but also allow you to build levels easier, more modularly, even create additional floors.
!!! Update 2
-new updated day-map with basic simple interiors to present what is possible with only this content
-we change some namespace to fix problems with too long file paths.
-we change mipmaps behaviour. Right now textures should be sharp again
-more pre-build sets
-now foliage by default use lightmaps
-many small improvements.
!!! Update 1 (details on screenshot)
Check our other products here based on scans: https://www.unrealengine.com/marketplace/en-US/profile/Scans+Factory
If you run our project with movie template and have "out of memory" message please write to us.
Vertex Count: 4 - 11,711 triangles
LODs: Yes, Auto generated
Number of Meshes: 110
Number of Materials and Material Instances: 127
Number of Textures: 189 (Color, Normal, Occlusion, Roughness, Metallic, Emissive)
Intended Platforms: Desktop, Console, VR
Platforms Tested: Windows PC (should work with others)
There is support for UE5 and it works properly but be aware that the Demo map could look slightly different because of changes in the engine.