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Scanlabz Trees _ Chestnut Tree & Holly Tree

scanlabz - May 20, 2019
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Photoscanned Trees

  • Supported Platforms
  • Supported Engine Versions
    4.21 - 4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

This Collection includes 7 Photoscanned Trees and Additional Assets ready for Environment Creations.


Please note: the preview park scene is not included but can be easily recreated with the included assets.

Technical Details

Features:

  • 7 Trees
  • 2 Bushes
  • 2 Scanned Ground Textures
  • Additional Assets - Streetlight, Park Bench, Dead Leaves
  • Adjustable Wind simulation on all Vegetation Models via Pivot Painter 2.0

Texture Sizes:

  • 512x512 - 4096x4096 for all Textures except Pivot Painter Wind-Textures
  • PivotPainter Texture Size ranges from 500 - 20 Pixels

Collision: Yes, Automatically Generated

Vertex Count:

  • Chestnut_Tree_1: 17.973
  • Chestnut_Tree_2: 23.904
  • Chestnut_Tree_3: 15.291
  • Chestnut_Tree_4: 10.696
  • Hollytree_1: 26.079
  • Hollytree_2: 21.756
  • Hollytree_3: 24.599
  • Streetlight: 3.681
  • Parkbench: 7.515
  • Grasspatch: 180
  • Dead Leaf: 12
  • Curb 129

LODs: 4 with Billboards

Number of Meshes: 17

Number of Materials and Material Instances:

  • 12 Materials
  • 47 Material Instances

Number of Textures: 61

Supported Development Platforms: PC

Supported Target Build Platforms: PC


Important/Additional Notes:

In order to activate Displacement/Tesselation for the Trees, change the "M_ChestnutTree" or "M_HollyTree" Materials Tesselation Mode to "Flat Tesselation" or "PN Triangles" in the Details Panel.


Pivot Painter Windeffect can be controlled with the Material Instance "MI_Master_ChestnutTree" or "MI_Master_HollyTree"