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Russian Assault Rifle

Rebel Thorp - Apr 3, 2018
5
3.4 out of 5 stars(5 ratings)
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AAA quality assault rifle with 4K PBR textures, 3 LODs, VFX, SFX, FPS animated arms and environment props.

  • Supported Platforms
  • Supported Engine Versions
    4.20 - 4.26
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Ver 2.0 Demo

Ver 1.0 Demo

It's a assault rifle (5.45×39). Weapon has a modular structure and consists of separate meshes: body (static & skeletal), stock (static & skeletal), iron sights (static & skeletal), flash hider (static), Picatinny rail (static) for parts permutability with our packs. Materials: monochrome - black, sienna, camo - modern, desert, winter, woodland; supports scratch intensity, color, metallic, camo colors parameters. Each arms animation take has 3 versions depended on left hand position (on handguard, with angled grip, with folding grip).


Weapon Meshes:

  • Rifle
  • Stock
  • Iron sight front
  • Iron sight rear
  • Flash hider
  • Picatinny rail
  • Bullet
  • Bullet shell
  • Caliber
  • Magazine empty
  • Magazine full


Animations:

Arms:

  • A pose
  • Bolt action
  • Check ammo
  • Equip
  • Equip bolt action
  • Fire
  • Fire aim
  • Fire empty layered
  • Holster
  • Idle loop
  • Idle loop aim
  • Inspect
  • Interact
  • Jog loop
  • Jog start
  • Jog stop (by jog loop hand position - left, middle, right)
  • Jog to jump (by jog loop hand position - left, middle, right)
  • Jump landed
  • Jump loop
  • Jump start
  • Jump to jog
  • Pick
  • Reload empty left hand downside
  • Reload empty left hand upside
  • Reload loaded
  • Sprint loop
  • Sprint to jump (by sprint loop hand position - left, middle, right)
  • T pose
  • Walk loop
  • Walk loop aim


Rifle:

  • Ammo 1 pose
  • Ammo 2 pose
  • Ammo 3 pose
  • Ammo 4 pose
  • Ammo 5 pose
  • Ammo empty pose
  • Bolt action
  • Check ammo
  • Equip
  • Equip bolt action
  • Fire
  • Fire empty layered
  • Holster
  • Reload empty downside
  • Reload empty upside
  • Reload loaded
  • Unlocked pose


Iron Sights:

  • Sight collapsed pose


Stock:

  • Buffer collapsed pose
  • Cheek collapsed pose


Particle Effects:

  • Muzzle flash
  • Muzzle smoke
  • Bolt gas


Sound Effects:

  • Bolt pull
  • Bolt pull half motion
  • Bolt release
  • Bolt release half motion
  • Bullet shell drop on concrete (5 variations)
  • Magazine attach
  • Magazine detach
  • Magazine drop on concrete (5 variations)
  • Safety on
  • Safety off
  • Shot empty cocked
  • Shot loud (5 variations)
  • Shot with silencer (5 variations)
  • Trigger push


Environment Props:

  • Ammo box full, container & cover
  • Rifle box full, container & cover
  • Carton box
  • Pallet



Changelog


2.0.0

  • Weapon & parts downscaled to match real world.
  • Polycount increased for rifle body & rear iron sight.
  • Textures detailing improved.
  • Arms design changed, now supports retargeting from/to Epic skeleton directly from A pose.
  • Animations redone and added new.
  • Sounds redone and added new.
  • Content related demo blueprints changes.


1.0.0

  • Initial release


Support


If You have any questions, feel free to write to support@rebelthorp.com

Technical Details

Number of Unique Meshes: 20

Scaled to Epic skeleton: Yes

Collision: Yes, custom

LODs:

  • Arms (No LODs, 37228 t / 37296 v)
  • Rifle (LOD0: 22352 t / 23207 v, LOD1: 12522 t / 14347 v, LOD2: 2030 t / 2787 v, LOD3: 224 t / 396 v)
  • Stock (LOD0: 8288 t / 7490 v, LOD1: 4273 t / 4436 v, LOD2: 974 t / 1153 v, LOD3: 42 t / 74 v)
  • FlashHider (LOD0: 636 t / 638 v, LOD1: 358 t / 388 v, LOD2: 148 t / 194 v, LOD3: 32 t / 50 v)
  • IronSighs Front (LOD0: 964 t / 1037 v, LOD1: 609 t / 749 v, LOD2: 246 t / 325 v, LOD3: 60 t / 102 v)
  • IronSighs Rear (LOD0: 1942 t / 2031 v, LOD1: 1023 t / 1208 v, LOD2: 425 t / 541 v, LOD3: 61 t / 107 v)
  • Picatinny (LOD0: 764 t / 1084 v, LOD1: 520 t / 740 v, LOD2: 160 t / 304 v, LOD3: 10 t / 20 v)
  • AmmoBox (LOD0: 1620 t / 1362 v, LOD1: 912 t / 922 v, LOD2: 244 t / 340 v, LOD3: 54 t / 108 v)
  • RifleBox (LOD0: 1664 t / 1292 v, LOD1: 620 t / 680 v, LOD2: 196 t / 292 v, LOD3: 44 t / 88 v)
  • Pallet (LOD0: 372 t / 600 v, LOD1: 48 t / 96 v, LOD2: 12 t / 24 v)
  • CartonBox (No LODs, 12 t / 24 v)


Number of Materials and Material Instances: 16 Materials, 65 Material Instances

Number of Textures: 116

Texture Resolutions: 256x256, 1024x1024, 2048x2048, 4096x4096

Number of Particle Effects: 3

Number of Animations: 122

Number of Audio Waves: 42 Stereo, 42 Mono

Number of Audio Cues: 11 Stereo, 11 Mono

Supported Development Platforms:

Windows: Yes

Mac: Yes

Important/Additional Notes: Includes blueprints (Playable demo)