Runtime level editor framework allowing for easy level editing, saving, and loading with friends in real time!
This plugin is a simple framework to allow you as a dev to easily create your own in game replicated level editor, use the provided content as is, or overhaul the provided UI and expand it to suite your needs.
NO C++ knowledge required, everything is exposed and meant to be done through blueprints while also enabling C++ use if you so wish.
Current Version: V1.1
Number of Blueprints: 17
Number of C++ Classes: 6
Network Replicated: Yes
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64