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Root Motion Extractor

Yaki Studios - Dec 7, 2017
46
4.61 out of 5 stars(46 ratings)
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Extract root motion data and transfer it to in-place animation.

  • Supported Platforms
  • Supported Engine Versions
    4.16 - 4.25
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This plugin lets you extract root motion data. Using the extracted data, you can fix errors like foot sliding and let's you use all root movement coordinates in non root motion animations.


Transfer root motion data to float curves or animation curves and enjoy.


Just pick source asset with root animation, an in-place target animation, make your capture channel selection and press Extract. It's that easy.

This suits perfectly with Kubold or Riko Animations set.


Preview: Here


How To:

Batch Extraction Tutorial: Video

Incremental Extraction Tutorial: Video

Bone Extraction Tutorial: Video


I only support the plugin, not projects using animation curves.


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Check out Yaki Studios' other products here .

Technical Details

Features:

  •  Extract Movement Speed
  •  Extract Right Movement
  •  Extract Forward Movement
  • Extract Up Movement
  • Extract Yaw rotation
  • Extract Pitch rotation
  • Extract Roll rotation
  • Write to Animations
  • Write to Float Curve Assets
  • Easy to use interface
  • Batch Extraction
  • Bone Capture


Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: Windows(64/32bit)

Supported Target Build Platforms: Windows(64/32bit)

Important/Additional Notes:

https://discord.gg/v4D42Vp

https://forums.unrealengine.com/unreal-engine/marketplace/1390974-root-motion-extractor