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Roguelike 2D Kit

Graces Games - 2D Assets - Jan 21, 2019

The Roguelike 2D Kit is an easy to use template for creating top down roguelike type of games in 2D! The template is created using Blueprints, is fully documented and allows easy customization.

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  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.27, 5.0 - 5.4
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Play Demo | Demo Video | Version 1.5.0 | Documentation

The Roguelike 2D Kit is an easy to use template for creating top down 2D roguelike games!

Supports PC, Web and Mobile. Full gamepad support.

Created using Blueprints, fully documented and easy to customize.

The player has to beat an endless stream of rooms by killing/shooting enemies.

The rooms can contain several pickups (damage, fire rate, movement speed power-ups, bombs and more).

The game includes multiple types of enemies, which can easily be extended.

Two art styles included: Pixel and Cartoon

The template is maintained and open for suggestions. Feel free to get in touch!


Art by Kenney:

1-Bit Pack

Tiny Town

Tiny Dungeon

Pixel Shmup

Game Icons

SFX by Kenney:

Kenney Game Assets 1 pack

Kenney Game Assets 2 pack

Music by Juhani Junkala:

5 Chiptunes

Technical Details

Player options

  • Inventory component
  • Movement component
  • Shooting component
  • Power component (5 predefined powers)


  • Simply create rooms using tile maps and tile sets (drag and drop)
  • Define spawn locations using tile set metadata


  • Chests
  • Breakable bushes
  • Shootable campfires
  • Bombs


  • Easy to add/modify using component options and Data Table (see screenshot)
  • Custom property examples: Health, Score, Sprites and Skills

Movement options:

  • Static
  • North-South and East-West
  • Random straight, diagonal or both direction
  • Bouncing straight and diagonal direction
  • Chase player

Shooting options:

  • Melee (no shooting)
  • Shoot facing direction
  • Shoot player position
  • Shoot circular pattern


  • Health
  • Key
  • Bomb
  • Powerup


  • Current/max health
  • Keys
  • Bombs
  • Rooms cleared
  • Game over screen


  • Main menu
  • Pause menu

Save Game

  • High score
  • Easily extended

Number of Sounds: 12

Number of Blueprints: 55

Number of Data Tables: 5

Number of Flipbooks: 26

Number of Sprites: 56

Number of Structures: 10

Number of Widget Blueprints: 2


Supported Development/Target Build Platforms: PC, Web and Mobile