50% discount (49.99$ > 24.99$) is valid until we finish working on animations.
We created this deer for filling forest biomes. Available in 2 colors: dark & light.
Video: Animations v0.5 (YOUTUBE)
Roadmap: trello
This is one of planned mobs to be added to the MP (in order of release date):
All mobs will have an optimal set of animations, blend space, animation blueprint, physics assets & etc. to simplify their implementation in your projects as much as possible.
About the fur:
Polygonal fur is fully handmade. It's a very painstaking work :)
We have divided the fur into 2 components: the undercoat (24k vertices) and the top fur (26k vertices). So there are 3 versions of SK_Creature (full, top & with out fur), which are suitable for different levels of optimization.
About the LODs:
By default, configured auto-generated LODs are used, but you can reimport (for example):
for SK_Creature_Fur_Full LOD1 use the LOD0 of SK_Creature_Fur_Top;
for SK_Creature_Fur_Top LOD2/3 use the LOD1/2 SK_Creature_No_Fur & so on;
Features:
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Additional: 1x Anim BP, 1x Blend Space 1D;
Number of Animations: 20 (30 FPS)
Move
1. Idle
2. Walk_Forward
3. Run_Forward
4. Turn_90_Left_onSpot
5. Turn_90_Right_onSpot
6. Turn_90_Left (RM) (WIP)
7. Turn_90_Right (RM)
8. Jump (Start/Loop/Stop) (WIP)
non-Combat
9. Eat
10. Look (WIP)
11. Rest (Start/Loop/Stop) (WIP)
Combat
10. Aggressive
11. Aggressive/Taunt_2
12. Attack_1_light (WIP)
13. Attack_2_strong (RM) (WIP)
14. Hit_React_Right_Head (WIP)
15. Hit_React_Left_Head (WIP)
16. Hit_React_Right_Body (WIP)
17. Hit_React_Left_Body (WIP)
18. Hit_React_Back_Body (WIP)
19. Death (WIP)
Number of characters: 3;
Number of Materials and Material Instances: 3x Master Materials, 5x Material Instances;
Number of Textures:
Supported Development Platforms: PC, Mac, Linux, PS4, XBox One