SHADERSOURCE - River Buoyancy Tool

SHADERSOURCE - Blueprints - May 31, 2017
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An easy to use River Spline Tool with Dynamic Object Distortion and simple Flow Buoyancy.

  • Supported Platforms
  • Supported Engine Versions
    4.16 - 4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

***Note: The SHADERSOURCE River Buoyancy Tool is no longer in development support and its final engine version is 4.27. This tool is sold as is and is untested in UE5.0+.***


The SHADERSOURCE River Buoyancy Tool is spline-based with vast Material Instance properties. The asset includes object detection and distortion, showing water flowing around objects and up against them. There is also flow buoyancy for physical objects to float and flow down rivers at a given speed.


How to Use Video: (CURRENTLY DOWN)


Other related SHADERSOURCE assets:


See other SHADERSOURCE products here.

Technical Details

NOTES:

  • Enable "Generate Mesh Distance Fields" under Lighting within your Project Settings -> Render Settings. Otherwise the water shader will not display correctly.


PLAYABLE DEMO

DOCUMENTATION

SHADERSOURCE DISCORD


UPDATE V2.0a (Released) 03/15/2020

  • Added Fluid Interaction Tool Support


FULL CHANGELOG


Key Features:

  • Spline-based river drawing
  • Object detection and distortion
  • Flow buoyancy for physical objects


Number of Blueprints: 1

Number of Materials: 1

Number of Material Instances: 3