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Rifle Basic - MoCap Pack

MoCap Online - Apr 25, 2019
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123+ Motion Capture Animations - Subset of Rifle 01 Pro

  • Supported Platforms
  • Supported Engine Versions
    4.14 - 4.25
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

A Subset of - Rifle 01 Pro

UPDATE: REV. 2.7A1

Version 2.7A1 has All New Updated Split Jumps. Improved Take-Offs, In-Air Loops and Landings.

Reference Pose is an "A".

2.7A has a New Socket on the "middle_01_r" bone for attaching the Rifle, and all Animations updated to use it. The original custom added “hand_r_wep” bone is no longer used.

All Animations with Root Motion and IPC.

Visually, 2.7A animations will look the same as 2.7, it is a technical update.

88 Animations, 13 Aim Offsets, 7 Split Jumps. 

192 Total Animation Files.


Complete "Rifle Basic 27A - Animation List" motion list:

DOWNLOAD HERE


View All Animations on Sketchfab: HERE


Basic set of Military Rifle animations for a third-person shooter game.

Pose-matched, for seamless motion trees.

Includes Looking and Aim Offsets, Idles, Walks, Jogs, Runs, Crouches, Holstering, Weapon Swaps, Aiming, Shooting, Reloads, Turns, Jumps, Split Jumps, Deaths and Transitions.

Matching fully textured Rifle is included.

Technical Details

REV. 2.7A2

Lowered Crouch Turns

Stabilized Aim Turn Loops

REV. 2.7A1

  • 2.7A1 has All New Updated Split Jumps. Improved Take-Offs, In-Air Loops and Landings.
  • "A" Reference Pose
  • UE4 Engine 4.14 - 4.xx Compatible
  • For Engine 4.13 and Previous - All FBX Source animation files are included and can be imported into older versions including IPC curves.

2.7A

  • New Socket on the "middle_01_r" for attaching the Rifle, and all Animations updated to use it. Original custom “hand_r_wep” bone is no longer used. Characters using the stock Epic Skeleton and proportions easily integrate into a Project with the “Assign Skeleton” function, or the Retarget Manager.

Our IPC(in-place custom) animations have custom attributes providing continuous Speed and Rot(yaw) data curves.

○ New Weapon Holsters - On Back and Pistol Swaps

○ Back Rifle Socket and Hip Pistol Socket with matching animations.

○ Animation List has frame/seconds delay timings for Holster/UnHolster.

○ Holstered Animations match our Mobility Pro and Pistol Pro, and integrate with our other Animation Packs.

● Root Motion and In-Place.

● FBX source files included in “\Project\Source\FBX\” as a ZIP file. (not visible in the Editor).

● “A” and “T” pose files included.

● Source Animation import and A/T Poses explained:

“A” Pose or “T” Pose Conversion