This riding system was written in blueprints and compatible with root motion animations. It also supports multiplayer.
This riding system supports multiplayer and based on root motion animations. It was completely written in blueprints for feasibility and scalability. The player and ridable characters contain many parameters for easy configurations.
It also contains a controllable base character. It let's any animal to be the playable character without the need of being mounted.
C++ Plugin Version: Link
NOTE: This asset only contains the riding system with some basic animations. The demo and showcase videos demonstrate the riding system using some marketplace animations such as MalberS Horse Animset and Animalia German Shepherd, which are not included with this asset. You have to purchase them separately.
Number of Blueprints: 12
Input: Keyboard, Mouse
Network Replicated: Yes
Supported Development Platforms: Windows