Ridable MotorBikes: Multiplayer Advanced Pack - 3 Bikes - damage & animations

Digital Dive Studio - Blueprints - Jun 23, 2021
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Advanced rideable motorcycle system including motorcycles improved physics, damage and deformation, drift sound and marks, get on/off bike animations, surface detection and much more!

  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27, 5.0 - 5.2
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Relese notes: UE4 | UE5


Fully compatible with Drivable Cars: Advanced Pack

download DEMO (includes all our independent vehicles and advanced packs on UE4 and UE5)


UE5.1 incorporates different wheels blueprint behaviour on the engine so we have updated our vehicles to adapt to it. This means that you SHOULD NOT UPDATE 5.0 version to 5.1. You should download the specific 5.1 version instead. Explained here


*important performance optimization and FLAT TIRE feature AVAILABLE on UE5.1*


Join our Discord channel

Watch launch Trailer video

New features (v2) preview



NEW UPDATE (V2) with:

  • Cars & Bikes full compatibility
  • Flat Tires WARNING: Follow this tutorial to activate feature on UE4 (not needed on 5.1)
  • Fire Damage
  • Full Damage & Explosion
  • Character Ragdoll (Beta)



Regular Third Person project integration tutorial & Quick Tips 1


Other videos:


If you just need 3D models check 3D MotorBikes

Basic version here (no animations, basic physics and no damage system)



Ridable MotorBikes: Advanced Pack is the evolution of our Drivable Cars Series, with long awaited motorcycles including our common features:

  • manual and automatic transmission
  • improved physics
  • damage and deformation on mesh, material and bike behaviour
  • breakable pieces and glass
  • surface detection and response (behaviour, particle effects and sounds)
  • get on and off the bike animations
  • rider is ejected from the bike on impacts


Documentation:

Technical Details

UPDATED:

  • UE5.1 (May 10th 2023) - version 3 (release notes on description)
  • UE5 (October 19th 2022) - version 1.2 (release notes on description)
  • UE4.26 - 4.27 (June 16th 2022) version 2.3 - (release notes on description)


migration tutorial


  • Features:
  • network replicated!
  • Three detailed motorcycles with 4 LODs each (Naked, Custom, Enduro)
  • For compatibility purposes, it uses BP_BaseVehicle based on our Drivable Cars Series
  • Bikes are split by body, parts and wheels
  • Each bike is a child blueprint from one master blueprint
  • Deformations are made by morph targets
  • Impacts are detected through a bone grid around the bike
  • All bike pieces are joint by constraints and hinges
  • Procedurally damaged paint
  • Customizable paint (dirt & scratches)
  • Bikes can be configured all through parameters
  • Surface type detection and behaviour adaptation
  • UE Third-person template movement functions
  • UE Vehicle template driving functions
  • Get on / off animations
  • Toggleable lights
  • Change camera (inside-outside)
  • Camera zoom and orbit (outside)
  • Smoke, dust, water, impact, etc. particle systems
  • Interactive dashboard
  • Engine, drift, surface, impact, etc. sounds
  • RMP related engine sound + gear up decay
  • Bike respawn feature