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Retro Modular Sci-Fi Environment

Sci-fi modular kit containing meshes and blueprints to quickly build levels with a large degree of flexibility

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

This modular set contains everything you need to quickly and efficiently create great looking sci-fi environments.

The set contains various walls, floors, ceilings, doors, furniture, props etc... These are set up in blueprints which contain all of the lighting allowing you to snap together levels with ease and speed and guaranteed great results (you can also just use the static meshes if you prefer to not include lighting). This pack has been built with usability at the forefront.

Weighted normals are used in conjunction with material ID's to let you easily swap out materials and create a completely unique look

A demo level is included to demonstrate different combinations and placements that are possible with the set

This pack has now been updated to work with Unreal 5 and lumen lighting. Please note: Because this pack contains lots of light sources the performance cost is somewhat heavy using lumen if you want to use the prebuilt blueprint modular system (I get around 60-100fps on a 3080 at 1440p so it's not too bad though!) If you require significantly better performance (e.g. for use with VR) then you may wish to use this pack with lightmaps instead of lumen. In that case I recommend that you download the UE4 version and convert the project to UE5 as the look of the assets is better tuned for lightmapping.

Technical Details


  •  49 high quality modular environment assets
  • 13 bonus props and decorations to add interest
  • Blueprint system to allow for quick placement and lighting
  • AAA quality throughout
  • High quality set of unique materials
  • Weighted normals and material IDs for maximum customization
  • Fully custom collision and lightmaps 
  • Fully assembled example map

Number of Unique Meshes: 62

Collision: Yes, mostly custom

Vertex Count: A typical wall piece is ~10,000 verts

LODs: No

Number of Materials and Material Instances: 74 materials or instances - Master materials included

Number of Textures: 49

Texture Resolutions: ranges between 1024x1024 to 4096x4096. Most textures are 4096x4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)


Important/Additional Notes: