Check out the description for more information about this course project from Unreal Online Learning.
Check out the associated course "Retrieving Camera Data," on learn.unrealengine.com.
This course will show you how you can read the incoming data from our PV Camera located above the visor on the HoloLens 2 and apply the feed directly to a texture for meshes or UI.
Made with Unreal Engine Version 4.26
Documentation Links:
Unreal Engine - Microsoft HoloLens Development:
https://docs.unrealengine.com/4.26/en-US/SharingAndReleasing/XRDevelopment/AR/HoloLens/
Microsoft - Microsoft HoloLens:
https://docs.microsoft.com/en-us/hololens/