Resource Patch

CoderHunter - Code Plugins - Jun 20, 2019
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Generate resource patched paks.

  • Supported Platforms
  • Supported Engine Versions
    4.21 - 4.26
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Generate changed resources paks base on last version easily, without modify engine code, just cook your project, don't need to package project, then run a .bat file to generate patched paks. 


Easily, download patched paks by the http module, you can see your changed things immediately in developing (I support a simple hot update module). Code your rules, it's very convenient to do hot update in game . 


https://youtu.be/VbysATRmqTE

Technical Details

Features:

  • Workflow for easy generate changed resources paks base on last version
  • Just cook your project, don't need to package project
  • Implemented a simple hot update module, can used in game hot update or in developing

Code Modules:

  • Editor
  • Runtime (Hot Update Module Plugin in demo)

Number of Blueprints: 2 (Level BP & Download UI)

Number of C++ Classes: 8

Supported Development Platforms: Win64, Linux, Mac

Supported Target Build Platforms: Win64, Linux, Mac, Android, IOS, XboxOne, PS4

Video for Patch 1.0: See https://youtu.be/VbysATRmqTE

Document for Patch 2.0: https://drive.google.com/open?id=18MzcfRgU0h4xKndNlWIom_51nhGJLhhR

Example Project: In Plugin/Doc/DemoLink.txt

Support Page(Old): https://forums.unrealengine.com/unreal-engine/marketplace/1660305-resource-patch-plugin

Other Plugins: https://www.unrealengine.com/marketplace/profile/CoderHunter