Collision: Yes, some automatically generated, some custom, handmade colliders.
Vertex Count: few hundred to thousands, medium poly collection, meshes can be observed from close-up
LODs: All more complex geometry have LOD models (several stages depending on complexity)
Number of Meshes: 161
Number of Materials and Material Instances: 43 master materials, 1 material instance
Number of Textures: 126 (Basecolor, metallic+roughness+ambient occlusion, normals, emission (where applicable))
Supported Target Build Platforms: PC
Important/Additional Notes: Press 'E' in the demonstration map to interact with the door and gates.