Whitman And Olbert: All products 50% off

Redwood Forest Biome

MAWI United GmbH - Sep 22, 2017

Complete biome solution to build a photorealistic giant sequoia forest. Full procedural forest generation or painting. High resolution models and textures of trees, rocks, debris, plants and more. Powerful materials and landscape shader, highly tweakable.

  • Supported Platforms
  • Supported Engine Versions
    4.23 - 4.26
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

[Screenshots taken at UHD, Cinematic render settings, using SSGI]

Youtube: Redwood Forest Biome | Third Person Demo

Redwood Forest Biome Trailer


Complete biome solution to build a photorealistic giant sequoia forest. Full procedural forest generation or painting with interactive foliage. High resolution photogrammetry models and textures of redwood trees, rocks, debris, plants and more. All assets with full sets of LODs, tweaked for maximum performance at highest photo realistic quality. All asset setup for painting or full procedural forest generation. Build incredibly detailed forests with a few clicks. There is a large variation of foliage actors and other assets. A advanced ground material with 4 different surface types and auto slopes. Also included, a dynamic water material to create rivers/streams as well as a material wind system and procedural snow shader system. Powerful materials and landscape shader, highly tweakable.


FEATURES:

  • Procedural forest generation
  • Procedural snow/winter shader system
  • Interactive Foliage
  • 4 paintable landscape layers
  • Paintable procedural water puddles
  • Procedural slope material
  • Procedural ground cover
  • Dynamic river and stream material with particles
  • Procedural moss material function
  • Material wind system
  • Full set of LODs + billboards
  • 1qkm example map (showcase)

Technical Details

ASSET LIST:

  • Large Trees: 8
  • Medium Trees: 2
  • Small Trees: 2
  • Ferns: 10
  • Grass: 15
  • Var. Plants: 14
  • Hanging Plants: 5
  • Ground Cover: 29
  • Rocks: 9
  • Slopes: 12 (4x3)
  • Debris: 7
  • Background: 2
  • Ground Materials: 9
  • Particles Systems: 6
  • Blueprints: 1


Physically-Based Rendering: Yes

Texture Size: the majority of assets use 4096x4096 base color, normal and utility textures

Collision: Yes (automatically generated)

Vertex Count: ~16000/4000/150 (trees) ~2000-150 (medium assets), ~1500-100 (plants)

LODs: 1-3 Levels of LOD

Number of Meshes: 125

Number of Materials and Material Instances: 157

Number of Textures: 141

Intended Platform: PC

Platforms Tested: PC

Documentation Included: Online Documentation

DefaultEngine.INI: RW Default Settings


For direct support join our: Discord Channel