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Recoil Pattern Master

RubyQ - Code Plugins - Jun 10, 2020

Easy to use and integratable recoil pattern editor

  • Supported Platforms
  • Supported Engine Versions
    4.24, 4.26 - 4.27, 5.0 - 5.1
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

SHOWCASE VIDEO

Tool for easy creating recoil patterns

Support: DISCORD

V2 update:

Now you can create your DataTable anywhere, just create a data table from RPM_DTStruct with a name starting with "RPM_". Now, before opening the RPM window, simply select this table in the content browser. Pls use custom DataTables so as not to lose data when updating.

NEW FUNCTION


Tutorials:

Example setup

Technical Details

Features:

  •    create new patterns
  •    edit patterns
  •    delete patterns

Code Modules:

  •    RPM (Editor)
  •    RPM_Runtime (Runtime)

Number of Blueprints: 7

Number of C++ Classes: 2

Network Replicated: Editor Only

Supported Development Platforms: All

Supported Target Build Platforms: Editor Only

Documentation: Link

Important/Additional Notes: Example included

Tags

FIRE SPREADINGRECOILEDITOR TOOLWEAPONSSPREADPATTERNSPRAYFIRE SPREADGUNSEDITOR UTILITY