The June sale is here! Save up to 70% on select products now through June 20.

Realistic Chemistry Flasks

Kronnect - Props - Nov 10, 2021

Contains 31 animated, chemistry flasks using a raymarching material for realism

On Sale$34.99
$17.49Sign in to Buy
  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Contains 31 animated, chemistry flasks using a raymarching material for improved visuals:

  • Beakers
  • Florence
  • Buchner
  • Erlenmeyer
  • Gratuated tubes
  • Kjeldahl
  • Volumetric flasks

All in 4 sizes: 1000ml, 500ml, 250ml and 100ml.

Plus a Fernbach (2.8L), a test tube and a pipette.


Flask resources are conveniently grouped in folders, including material instances, textures, meshes and a blueprint per flask, ready to be used. Just drag & drop it into the scene.

Includes 2 master materials: M_LiquidVolumeSimple and M_LiquidVolume which use raymarching technique for improved visuals and options.

You can customize settings like:

  • Foam color, density, thickness, animation direction.
  • Fill amount (0-1) and global turbulence amount.
  • Liquid colors (can blend two colors using 3D noise) with custom scales, speed.
  • Sparkling intensity and amount.
  • Detachable label.

Note: flasks can rotate 360º and liquid will follow gravity as expected although liquid can't escape the recipient. You can however adjust the fill level while the flask is upside down to simulate pouring.

Technical Details


  • Realistic, ray-march based rendering effect.
  • Can put other opaque objects inside the flask and liquid will intersect properly (depth clipping).
  • Flasks can be rotated.
  • Each blueprint contains customizable textures, material instance and flask label texture.
  • Well organized: a folder per blueprint, including all meshes, material and textures.

Number of Unique Meshes: 122

Collision: Yes, automatically generated

Vertex Count: labels (60-100 approx), flasks (900-3300 depending on model complexity)

LODs: No

Number of Materials and Material Instances: 35

Number of Textures: 82

Texture Resolutions: 1024x1024

Supported Development Platforms:

Windows: Yes

Mac: Yes