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RealBiomes - Forest, Desert Biome, Snow Forest, Rocky Desert, Desert Forest

RealBiomes - Environments - Nov 27, 2023

Realistic Procedural Forest, Desert Forest Biome. Trees, Interactive Plants/Grass, Rocks/Cliffs and Landscapes. 3D Scanned assets - 8K textures. Use BiomePainter to quickly generate your own worlds. Snow Forest. Tweakable materials, wind, seasons.

  • Supported Platforms
  • Supported Engine Versions
    5.3

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RealBiomes.com


RealBiomes enables anyone to Easily, Quickly and Intuitively create large, stunning Open Worlds with it's complete biome solutions for Unreal Engine 5.

Our goal is to democratize high-end world creation with easy to use toolsets that enables anyone from beginners to enterprises, from game developers to automotive designers to create stunning open worlds, sets or vistas, quickly.


TRUE NEXT-GEN VISUALS

  • Fully 3D Scan based assets and textures
  • Up to 8K texture resolution
  • High-res Nanite meshes for incredible per pixel detail and image sharpness
  • 5 Realistic Lumen lighting presets
  • Realistic Wind system
  • Touch Bending/Foliage Interaction
  • LODs are included for older hardware


MICRO TO MACRO

  • Large example maps ready to be explored! Up to 64km2
  • Incredible close-up detail and sharpness
  • Beautiful vistas complete with massive Distance Meshes
  • Designed to look good from all angles and distances


EASY TO USE AND CUSTOMIZE

  • 6+ Sub-Biomes allows you to create incredibly varied environments with minimal effort and time spent
  • Minimal End-User Experience needed to generate amazing results
  • Template maps with everything ready to go
  • Blueprint tools to speed up world creation
  • Highly customizable and optimized shaders/materials


ADVANCED ENVIRONMENT EFFECTS

  • Easily tweakable Colors and Snow
  • Volumetric Snow Displacement
  • Advanced Tri-Planar Snow material
  • Snow Particle Effects
  • Global World-Space Overlays (wetness, sand etc.)
  • Dynamic Cloud Shadows


QUICK PROCEDURAL WORKFLOW

  • Use BiomePainter workflow to quickly paint your sub-biomes
  • One Click Procedural Generation
  • Detailed Procedural Micro Scatter

Technical Details

These products push the boundaries of Real-Time graphics and are designed for use with Nanite, Lumen & VSM.


HARDWARE REQUIREMENTS

16-Thread High End processor, RTX 2080, SSD, 32GB RAM.


Limitations: Movie Render Queue, Ray/PathTracing not officially supported

Lightmaps: No

Collision: Yes

Nanite/Lumen/VSM: Yes

LODs: Yes (1-6 per asset)

Texture Resolutions: 2k-8k

Supported Development Platforms: Windows (Mac should work but NOT officially supported)