The May sale is here! Save 70% on select products now through May 23.

rdLODtools

RecourseDesign - Code Plugins - Jul 23, 2019

A tool to create high performance, low poly LODs for static meshes.

On Sale$49.99
$14.99Sign in to Buy
  • Supported Platforms
  • Supported Engine Versions
    4.22 - 4.27, 5.0 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Promo Video: Here (note: assets in video are not included)

Stess Test Video: Here (note: assets in video are not included)

Website with Manual, Tutorials and more: Here

Discord Channel: Here.


Current Version is 1.45 (12th May 2024).


For questions, please visit the rdTools Forum (Epic) here.

FAQ can found Here.


rdLODtools is a UE4 plugin that resides in the Static Mesh Editor. It allows you to easily create Billboard, Planar, Cubic, TriSprite and Impostor LODs. Billboard LODs can have up to 64 frames in a FlipBook giving a full, 360 degree view (or a range) of the mesh in just 2 or 4 triangles (v1.4 will have dual axis). Planar LODs can have 2-32 planes plus a top plane. Cubic LODs can be modeled to any shape and TriSprite LODs are 1 triangle. Impostors are all-around views, using the ImpostorBaker Shaders for runtime.


Running rdLODtools over your meshes can speed up rendering by huge factors. These LODs can fill out your city buildings, Power/Light Poles, trees and foliage while also reducing your frame-rates.


Mesh Types that rdLODtools is most useful for are things such as:

  • Trees
  • Foliage
  • Sky Scrapers and tall buildings
  • Powerline Poles
  • Traffic Lights
  • Traffic Signs


Please note that often you will need to manually adjust the colors of your mesh - this is made easy by incorporating adjustment values in the LODs material instances.


Version 1.3 introduces many tools to speed up all your work with LODs. Context menus have been added to easily change many LOD details and also create/extract LODs from meshes.

Version 1.4 introduces Impostor LODs.

Version 1.44 introduces a tool to create new meshes at the specified reduced LOD size (disk footprint optimization)

Technical Details

Features:

  • Create 2/4 triangle, multi-angle Billboard LODs
  • Create 2-32 poly planar LODs
  • Create Cubic LODs which can be edited in modelling apps.
  • Create high-speed, single triangle TriSprites.
  • Create Impostors
  • Complete color customization
  • Speed up your Scenes by huge amounts
  • Large number of tools for editing details about LODs
  • Create smaller optimized meshes from reduced poly LODs
  • Tools to Remove, Combine and extract LODs
  • Workflow optimized
  • LOD settings Vault for storing custom LOD values


Code Modules: rdLODtools (Editor)

Number of Blueprints: 0

Number of C++ Classes: 7

Network Replicated: No

Supported Development Platforms: Windows,Linux

Supported Target Build Platforms: Any, Editor only plugin

Documentation: Here