comes with many customization options, advanced shaders, ARKit blendshapes, UE5 Rig, and many color options. Completely modular, there are sliced parts for first person. Compatible with other of my models, and perfectly suits any game needs.
🎬 VIDEO PREVIEW: 🔗https://youtu.be/I_MLCYBmngg
🌠This model is a part of the Rapid Fire Military Collection
🔗 Assault
🔗 Heavy
🔗 Medic
🔗 Sniper
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
Male + Female
M16A12 included (not rigged)
Unique Hairstyles + Unique Bangs
Completely modular
A wonderful render scene
Fully Rigged with UE5 Rig
Apple Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Advanced materials! Tons of customization
Bonus icons (request along with other source files via email)
⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system
Heavy Girl
Faces 32852・ Tris 61118・ Verts 33993
Heavy Boy
Faces 29102・ Tris 53628 ・ Verts 29317
⁺₊✧ ⋆ Rig is based on the Epic Skeleton (UE5) with additional bones
The main bones hierarchy has remained untouched
It was made in Maya without plugins and does not have controls
You can apply physics to different parts
Additional bones: eye_l, eye_r, jaw (individual for each head),
breast_l, breast_r for the woman, hair_front_01-06, hair_back_01-06
⁺₊✧ ⋆ Tested with various animations
Lyra Starter Game
Game Animation Sample Project
Advanced Locomotion System v4
Standard 3rd person animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
⁺₊✧ ⋆ Blendshapes
Perfectly calibrated 52 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
⁺₊✧ ⋆ Different Outfits and Modularity
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
Body texture is censored. The uncensored texture can be requested
Torso is censored. The additional mesh part can be requested
Adult parts are not modeled and do not have morphs or a rig. It’s a texture
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Full-Body is included
Underwear is included
Weapons are included
Bonus Idle animation is included
⁺₊✧ ⋆ Unreal Engine Project
Supported version: 4.24+
Demo render scene with blueprint included!
Epic Skeleton rig with additional bones
For facial animations use Morph Targets
Advanced materials
Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.
Material Instances with MatID map for color change are included
3rd person standard animations are included
Separated Meshes for Master Pose Component are included
Wind Simulation for Hair!
⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Materials to change the colors easily
⁺₊✧ ⋆ 4K Textures
12 Texture sets: Body, Head, Eyes, Lashes, Clothes x1, Straight Hair, Wavy Hair, Curly Hair,
Short Hair, Dreadlocks, Buzz cut, Weapons x1
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap, ORM,
Ambient Occlusion, and may include a MatID, Opacity and Emissive maps
≽^·⩊·^≼
Thank you!
Features:
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: Yes
Number of Animations: retarget
Number of characters: 2
Number of Skeletal Meshes: 81
Vertex counts of characters:
Heavy Girl
Faces 32852 Tris 61118 Verts 33993
Heavy Boy
Faces 29102 Tris 53628 Verts 29317
Number of Materials and Material Instances: 183
Number of Textures: 288
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Additional bones that are added to Epic Skeleton: eye_l, eye_r, jaw (individual for each head), breast_l, breast_r for the woman, hair_front_01-06, hair_back_01-06