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Assault - Rapid Fire Military Character

IdaFaber - Characters - Aug 6, 2024
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comes with many customization options, advanced shaders, ARKit blendshapes, UE5 Rig, and many color options. Completely modular, there are sliced parts for first person. Compatible with other of my models, and perfectly suits any game needs.

On Sale$129.99
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  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

🎬 VIDEO PREVIEW: 🔗https://youtu.be/I_MLCYBmngg


🌠This model is a part of the Rapid Fire Military Collection

🔗 Assault

🔗 Heavy

🔗 Medic

🔗 Sniper


✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

✦ Key Features


    Male + Female

    M16A2 included (not rigged)

    Unique Hairstyles + Unique Bangs

    Completely modular

    A wonderful render scene

    Fully Rigged with UE5 Rig

    Apple Blendshapes

    Adjustable body parts

    Underwear included

    Easy Color Change

    Advanced materials! Tons of customization

    Bonus icons (request along with other source files via email)


⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system

    


     

    Assault Girl

    Faces 24243・ Tris 44451・ Verts 23949

    Assault Boy

    Faces 24235・ Tris 44439・ Verts 23979


    



    

    

⁺₊✧ ⋆ Rig is based on the Epic Skeleton (UE5) with additional bones


    The main bones hierarchy has remained untouched

    It was made in Maya without plugins and does not have controls

    You can apply physics to different parts

    Additional bones: eye_l, eye_r, jaw (individual for each head),

    breast_l, breast_r for the woman, hair_front_01-06, hair_back_01-06


⁺₊✧ ⋆ Tested with various animations

        

    Lyra Starter Game

    Game Animation Sample Project

    Advanced Locomotion System v4

    Standard 3rd person animations

    Female Interactions Animations

    Mocap Library

    ARLS + Horse Animset

    Succubus AnimSet

    Valley of the Ancient

    Close Combat: Swordsman


    

    


⁺₊✧ ⋆ Blendshapes

  

    Perfectly calibrated 52 Apple Blendshapes.

    Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.

    

    Can be used for Live Stream facial animations

    LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.




⁺₊✧ ⋆ Different Outfits and Modularity

    

    The model is completely modular!

    Remove or add any part. Or if you want, take clothes off completely

    Body texture is censored. The uncensored texture can be requested

    Torso is censored. The additional mesh part can be requested

    Adult parts are not modeled and do not have morphs or a rig. It’s a texture

    

    To avoid body intersection through clothes, the body is sliced into pieces

    Pieces that are beneath the clothes must be turned off or hidden

    By doing that, you reduce the polycount!


    Full-Body is included

    Underwear is included

    Weapons are included

    Bonus Idle animation is included

    

    

    

⁺₊✧ ⋆ Unreal Engine Project

    

    Supported version: 4.24+

    Demo render scene with blueprint included!

    Epic Skeleton rig with additional bones

    For facial animations use Morph Targets

    Advanced materials

    Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.

    Material Instances with MatID map for color change are included

    3rd person standard animations are included

    Separated Meshes for Master Pose Component are included

    Wind Simulation for Hair!




⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts


    A MatID map is used for changing colors of a BaseColor Map by sections

    You can use the Advanced Materials to change the colors easily




⁺₊✧ ⋆ 4K Textures


    12 Texture sets: Body, Head, Eyes, Lashes, Clothes x1, Straight Hair, Wavy Hair, Curly Hair,

    Short Hair, Dreadlocks, Buzz cut, Weapons x1

    Textures are packed for better optimization


    Each set contains:

    BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap, ORM,

    Ambient Occlusion, and may include a MatID, Opacity and Emissive maps






   ≽^·⩊·^≼

Thank you!

Technical Details

Features:


  • Blendshapes / Morph Targets / Facial Expressions
  • Wind simulation for hair
  • Completely Modular
  • Epic Skeleton +added bones
  • 3rd person character animations are included
  • Advanced materials

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: Yes

Number of Animations: retarget

Number of characters: 2

Number of Skeletal Meshes: 81

Vertex counts of characters:


    Assault Girl

    Faces 24243 Tris 44451 Verts 23949

    Assault Boy

    Faces 24235 Tris 44439 Verts 23979



Number of Materials and Material Instances: 183

Number of Textures: 288

Texture Resolutions: 4096x4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no

Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Additional bones that are added to Epic Skeleton: eye_l, eye_r, jaw (individual for each head), breast_l, breast_r for the woman, hair_front_01-06, hair_back_01-06