I made ramps for your projects. The ramps could use for wheelchairs or small vehicles
I crafted the ramps using Zbrush and Substance Painter, meticulously designing the meshes' collisions within the engine. These ramps are primarily intended for accommodating wheelchairs and compact vehicles, each featuring a distinct material composition.
The ambient occlusion, roughness, and metallic maps are in one texture.
Features: (Please include a full, comprehensive list of the features of the product)
Number of Unique Meshes: 12
Collision: (Yes/No, and specify which type -- custom, automatically generated, or per-poly?) I made the collisions with the engine's tool
Vertex Count:
LODs: (Yes/No) No
Number of Materials and Material Instances: 0
Number of Textures: 36
Texture Resolutions: (Please list all various texture resolutions)
Ramp 5 and ramp 8 are 4k
Supported Development Platforms:
Windows: (Yes/No) yes
Mac: (Yes/No) No