Rama Save System
4.35 out of 5 stars(78 ratings)
With the Rama Save System Plugin you can use the power of my C++ code in BP to easily save and load the state of an entire dynamically changing world! Reload actors, multiplayer pawn positions, runtime-created world geometry, and anything else you want!
Supported Platforms
Supported Engine Versions
4.11 - 4.27, 5.0 - 5.1
Download Type
Engine Plugin
This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.