The Black Friday Sale is here! Save up to 70% on select products now through December 2.

Rain Thunder System

Code Like Me - Oct 31, 2020

Heavy Rain, Thunder, ScreenFX System

  • Supported Platforms
  • Supported Engine Versions
    4.21 - 4.25
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

This is the dynamic rain system developed and published by CodeLikeMe as a part of "Unreal Open World" tutorial series.

Implementing a dynamic rain system, which is a part of dynamic weather system of the game. Rain particles and sounds will also be activated and the wetness of the world will be gradually increased. After rain is stopped, world will be dried in some time. Thunder and Mist will appear according to rain Level(Heavy/Light)

Also the water droplets and leaks will start to appear on the screen or the surface of player camera.

Feel free to leave a question or email if there's anyway I can help.





1 Example DemoMap

Technical Details


  • Stormy Rainy Weather
  • Thunder
  • Mist

Number of Blueprints: 3

Input: Keyboard

Supported Development Platforms:

Windows: Yes

Mac: Yes