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Railway System with IC Train

lyoshko - Oct 28, 2021
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Build working railway in your level in 5 minutes! Train, Track, Platform, Bridge, Tunnel, Crossing blueprints included.

On Sale:$79.99
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  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Update 10/2021: ability to change Tracks in-game; BP_Switch; added Event Dispatchers

Update 11/2021: BP_Track can now Deform Landscape to track spline


Please report me all bugs, issues, ways to improve this pack


Presentation and Railway building video

Railway System Demo Game

Raiway System Documentation

Intercity Train on Sketchfab

Intercity Train is a part of this product


This pack contains everything you need to quickly set up working realistic railroad in your level.

Fully functioning railway can be created in 5 minutes.

System’s usage varies widely:

  • It can be simple railway line with trains for background of your game. No interior, optimized collision. Minimum performance impact.
  • It can be complex railway with lot of Trains which stop at Platform where player can enter Train and ride it.

Works perfectly with both static and dynamic lighting.

All meshes geometry, collisions, LODs; blueprints are optimized for minimum performance impact.

All blueprints are commented.

Tested in UE5.


Blueprints included:


BP_Train

Customizable Intercity Train. Can be static or move along track with specified speed. Can stop at Platforms, end of Tracks.

Character can ride Train. Detailed interior with baked interior lighting. Opening doors. Optimized Passengers and Driver meshes.

Customizable livery, 5 colors, sounds.


BP_Track

Allows fast creation of customizable Railroad Track based on user configurable Spline.

Sleepers can be wooden or concrete. Track can be dirty or clean. Gravel tint can be changed.  Single or Double Track.

Deform Landscape buttom conforms Landscape to track spline. Currently M_Gravel may cause artifacts/crashes on some graphics cards. Disable displacement/tesselation to fix this.


BP_Platform

Platform can be created along Track only. Trains can stop here.

Customizable additional meshes, colors, length.


BP_Tunnel

Tunnel with any Length will be constructed along Track. Has emissive lighting. Entrances can be blocked from Player.


BP_Crossing

Automatically snaps to Track and detects Train movement. Customizable open/close timing. Can work in manual mode (open/close by commands from other blueprints).

Sound, flashing lights, moving Gate.


BP_Bridge

Create various bridges with unlimited length. BP_Bridge can be used standalone in any project without Railway.

Customizable dimensions, materials, supports. Can be used anywhere.


BP_Switch

BP_Switch changes track of any Train touching BP_Switch. Track is changed immediately. Train teleports to nearest point of selected Track. 

Technical Details

Features:

  • Fast railway creation. Track is created along spline. Everything else just snaps to nearest Track.
  • Everything is optimized for minimum performance impact. You can disable some features to optimize even more.
  • Works perfectly with both static and dynamic lighting.


Number of Blueprints: 7

Number of Meshes: 56

Number of Materials and MI: 61

Number of Textures: 84 (mostly 2048 or 1024, some are smaller)

UE5 support



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Documentation