Railroad Trolley

Abandoned World - Props - May 16, 2023

Soviet Railroad Trolley and Train Platform made in a Game Ready.

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Soviet Railroad Trolley and Train Platform made in a Game Ready. The set includes two customizable blueprints, you can customize the trolley and the platform at your discretion.

First of all, these are props, but I have separated some details from the general model in advance, you can open the doors, partially or completely turn off the lights, rotate the wheels, change the driver's seat, etc. At the platform, you can also completely change the color to one of the four available and open the side walls.

In addition to the trolley and platform, there are several variants of the railway track in the set, separated parts from the transport and the driver seat.

Please note:

Technical Details


  • PBR Materials
  • Reasonable poly count
  • Optimized the density of the textures
  • PBR Textures are collected in ORM packages
  • A few of the texture sets to the certain meshes
  • BluePrints: Customizable train and train platform

Texture Sizes:

  • 16 - 2x
  • 1024 - 1x
  • 4096 - 80x

Tris count:

  • SM_MK2-15 - 263322 tris / 233641 verts
  • SM_MK2-15_Platform - 254922 tris / 228218 verts
  • Other: 212 tris - 86713 tris

Collision: Yes - Handmade + Auto

LODs: Auto

Number of Meshes: 28

Number of Materials and Material Instances: 43

Number of Textures: 83

Clarification by UDIM:

You can use the material in UDIM mode at your discretion or use the designated individual materials. I unwrapped the entire object into 11 tiles for convenience in texturing, so as not to work with each UV tile separately.

How to use the material in UDIM mode: 

  1. You need to export textures for this material from the engine and remove all "-" at the end of the name of each texture.
  2. You need to export the model from the engine and assign 1 single material to it in any 3D editor. 
  3. You need to enable functionality in the engine to support UDIM textures.
  4. Import textures without "-" at the end of their names, they will automatically link to UDIM textures.
  5. Create a material instance for the trolley and platform
  6. Import models with only one material assigned.
  7. Assign previously created UDIM materials to models, reassemble the lods, if required.