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QuickCommands

Andras Borbas - Code Plugins - Nov 12, 2018
22
5 out of 5 stars(22 ratings)
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This plugin adds a window that you can fill with console commands and they can be executed by clicking on them.

  • Supported Platforms
  • Supported Engine Versions
    4.20 - 4.27, 5.0 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This plugin adds a window that you can fill with console commands and you can execute them by clicking on them. The window is resizable and dockable, the height of the cells is fixed, but the window can be scrolled if the cells don't fit. The empty button is just an empty line in the file. It "can" rarely crash the editor if you click on invalid commands, an empty line doesn't do anything.




Special thanks to Rens for the original code. https://twitter.com/artbyrens


Support me if you like the project: https://github.com/sponsors/AndrisBorbas



Setup:

https://github.com/AndrisBorbas/QuickCommands/wiki/Setup#6


Leave feedback and suggestions here:

https://github.com/AndrisBorbas/QuickCommands/issues

Technical Details

Features:

  •  Adds a window that houses console commands loaded from a file.
  •  If you click on the button with the command in it, it will execute that command.
  •  The file's name and location can be set under editor preferences.


Code Modules:

  •  QuickCommands (Editor)

Number of Blueprints: 0

Number of C++ Classes: 1

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: All

Documentation: https://github.com/AndrisBorbas/QuickCommands/wiki/Setup#6

Example Project: I don't think it needs one

Important/Additional Notes: The plugin needs a file to read the commands from, it doesn't come with preloaded commands.