Free City Park Environment Collection now available

Button Prototype Kit

PuzzleKit - Jun 11, 2019
11
4.64 out of 5 stars(11 ratings)
  • 91%
  • 0%
  • 0%
  • 0%
  • 9%

Create push buttons, sliders, rotating knobs, flip switches, levers, valves, and more. All with movable handles and custom positions. Define interaction rules to sync buttons and build simple puzzles.

  • Supported Platforms
  • Supported Engine Versions
    4.22 - 4.25
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Create interactive push buttons, sliders, turn and flip switches, levers, or other contraptions, and combine them to create puzzles.

Videos: Demo Map, Demo Usage, Tutorials Playlist

Docs: Online

Forum: Release, Support

Button handles can move: rotate or/and slide

Changing button positions/states, triggers state change events

State changes can be listened to so you can define simple rules, based on state changes, to sync buttons movement

The Demo Level contains samples like:

  • padlocks, combination locks, dials
  • piano keyboard, pipe puzzle
  • button puzzles
  • decimal and binary counters
  • collision triggers
  • and more

So you can create your own puzzles and contraptions.

Note: Not tied to any input method. You need to manually call DoAction. (see demo character).

Technical Details

Features:

  • Combine two meshes to create multiple types of buttons
  • Mesh pack included (to create button combinations)
  • Define multiple positions (states) for each handle
  • Animate state transitions (rotate/slide) as handle movements
  • Play sounds on state changes
  • Interact with buttons by calling Next, Previous or Reset actions
  • Listen to button movements and synchronize other buttons, by writing simple reaction rules
  • States and Observe/React functionality are in separate actor components, so they can be easily reused.

Number of Blueprints: 6 Core (1 Multi Purpose Button Prototype, 3 ActorComponents, 1 interface, 1 base actor) and more presets/usage samples

Meshes: 125 Total (58 Button Handles + 20 Button Bases for making all kinds of buttons, levers and switches, 6 Cypher Disks + 14 for disk holders, 9 for building a piano keyboard, 6 for building Pipe puzzles, 12 Various size Displays)

Triangles: 24-306

Vertices: 46-516

Input: Mouse and Keyboard in the Demo Level, but is not tied to any input method.

Network Replicated: Yes (still room to improve)

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Online

Videos: 14 video tutorials

Important/Additional Notes: This asset pack was designed for prototyping purposes.