Configurable spline meshes with fully customizable pulses running through them.
Configurable spline meshes with fully customizable pulses running through them.
Fill any environment with pipes, tentacles, tubes, roots, and any other cable-like decoration.
Control their pulses in order to connect them purposefully with your project.
Collision-enabled pulses which physically affect their surrounding environment (as shown in the demo & video).
The organic tentacle theme is the main example from the demo, but since everything is configurable, you can use this asset to decorate your environments with any pipe-looking theme you want. From organic roots to metallic tubes or scifi looking cables and pipes.
The demo environment is the "Blueprints" epic games sample project.
Number of Blueprints: 5
Number of Meshes: 1
Number of Materials: 1 Parent material and 11 customized instances.
Network Replicated: No
Supported Development Platforms: All of them.
Nanite: Nanite isn't supported by spline meshes.
Lumen: This product supports Lumen for Unreal Engine 5.0+
Support email: [email protected]