Last chance—the September Sale ends at 11:59 PM EDT!

Public Hallway Pack

IanRoach - Aug 30, 2018
36
4.97 out of 5 stars(36 ratings)
  • 97%
  • 3%
  • 0%
  • 0%
  • 0%

A fully customizable modular environment pack featuring damage and grime effects.

On Sale:$19.99
$9.99Sign in to Buy
  • Supported Platforms
  • Supported Engine Versions
    4.10 - 4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

**NEW** Optional add-on prop pack available here!


VIDEO PREVIEW


Use this modular kit to build your level from scratch - or simply use the library of props to add detail to an existing project.

This pack would be a perfect starting point for a variety of locations: school, hospital, office building, headquarters - the possibilities are endless.

Custom damage and grime sliders allow for integration into a wide variety of locales. These sliders can be controlled individually, or universally using a Material Parameter Collection.

Technical Details

Features:

  • Fully customizable material instances allow for control of: grime, damage, color, roughness, wall and floor patterns, and more.
  • Modular mesh pieces snap together for quick iteration.
  • Includes simple blueprints of assembled meshes for even quicker placement (ie, doors placed in door frames with correctly positioned pivot points).
  • Timeline animations for doors and light switches (ready for player interaction).
  • Forward Rendering now supported for Unreal Engine verions 4.20+ (see documentation)

Texture Sizes:

  • Mostly 2k textures, all resizable to suit your needs. A few smaller meshes use 512MB and 256MB textures for better texel density.


For product support or to report bugs, please post on the Unreal Forums - Public Hallway Pack post.


Collision: Mostly simplified box collisions; some auto-generated where more detail was required.

Triangle Count: See Documentation

LODs: No custom LODs. (Most meshes have a relatively low triangle count; if LODs are needed, Unreal's auto-generation works well).

Number of Meshes: 71

Number of Materials and Material Instances: 14 base materials, 56 Material Instances

Number of Textures: 140

Supported Development Platforms: Win, Mac, VR

Supported Target Build Platforms: Win, Mac, VR

Documentation: User Guide and Technical Information