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Advanced Trigger

Andrzej Koloska - Jul 17, 2019
Not Yet Rated

Advanced trigger with lots of useful features to speed up iteration.

  • Supported Platforms
  • Supported Engine Versions
    4.21 - 4.26
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Advanced Trigger is custom trigger Actor which supports lot’s of functionalities out of the box.


[Showcase]

[Documentation]

[Forums]


Features:

  •  Click on trigger, not only borders (you can use "T" to click behind trigger)
  •  See exactly where the trigger is in 3d space
  •  Change trigger pivot
  • Both Box and Sphere triggers are supported
  • Trigger count functionality
  • Trigger reuse timer functionality (this will enable Tick which is disabled by default)
  • Trigger filter by actor classes
  • Trigger filter by advanced conditions (eg. player only, AI only etc) User can create custom conditions
  • Trigger will inform Actors using interface
  • Dispatchers for Level Blueprint / Other Blueprints usage,
  • Change trigger color, opacity, line colors, border colors
  • Change trigger appearance when trigger is disabled
  • Handy debug text information
  • Visual Logger support for quicker debugging


1.0.1 Changelog:

- Added Advanced Blocking Volume,

- Showing if trigger / blocking volume is enabled in editor,

- Added getters for some variables,


Advanced Trigger is still in development. If you have any feedback or feature request just let me know!

Technical Details

Number of Blueprints: 5 (Main Trigger, Sphere Trigger, Conditions, Interface)

Number of Materials: 2

Number of Static Meshes: 2

Number of Textures: 1 (512x512)

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: http://shootertutorial.com/advanced-trigger/