ProInstance Tools Plugin

Dmitry Karpukhin - Aug 12, 2020

A set of tools to control procedurally generated placement of meshes or actors with easy and unified settings.

  • Supported Platforms
  • Supported Engine Versions
    4.23 - 4.25
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

ProInstance Tools is a lightweight set of tools to control mesh or actor placement using procedural generation with easy to understand and unified settings. It can help you avoid doing lots of repetitive tasks in level or environment design.

Video Demonstration #1

Video Demonstration #2

ProInstance types:

  • Circle
  • Grid
  • Path
  • PathScatter
  • Scatter

How to use:

  1. Select new "ProInstance Tools" custom category in Place Mode
  2. And just drag ProInstance types onto your level


  1. Enable checkboxes "Show Engine Content" & "Show Plugin Content" in Content Browser
  2. Navigate to "ProInstanceToolsPlugin Content/Blueprints" folder
  3. And just drag ProInstance types onto your level

Technical Details


  • Almost endless ways to place meshes/actors
  • Designed to be as easy to use as possible
  • Support for snapping and alignment to a surface below
  • Support for free switching between types: Static Mesh, Instanced Static Mesh (ISM), Hierarchical Instanced Static Mesh (HISM) and any other Actor Class
  • Controlled randomization using seed number
  • Quick access to ProInstance types from new custom category in Place Mode
  • Self-explanatory unified settings
  • Lightweight
  • 5 ProInstance types
  • Custom icons
  • Can improve performance and reduce drawcalls
  • Can save a lot of time

Code Modules:

  • ProInstanceToolsPlugin (Runtime)
  • ProInstanceToolsEditorPlugin (Editor)

Current version: 1.01

Number of Blueprints: 6

Number of C++ Classes: 6

Network Replicated: Yes

Supported Development Platforms: Win64, Win32, MacOS, Linux, Android (Should also work for other platforms)

Supported Target Build Platforms: Win64, Win32, MacOS, Linux, Android (Should also work for other platforms)

Documentation: to be added

Forum Thread: