SHADERSOURCE - Procedural Water Foliage Tool

James Stone - Sep 12, 2018
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Easy to use Procedural Water Foliage Tool that automatically generates foliage around, ontop, and under water surfaces.

  • Supported Platforms
  • Supported Engine Versions
    4.19 - 4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Preview Video:

https://www.youtube.com/watch?v=mc-A6Cab1rI


PLEASE WATCH OVERVIEW VIDEO TO SEE HOW TO SETUP:

https://www.youtube.com/watch?v=pvm_KdxpkXs


This Procedural Water Foliage Tool gives the user the ability to easily spawn foliage around, ontop, and below water surfaces. There are data tables to list what foliage to spawn with parameters to determine how to spawn.

The Asset pack also includes:

  • PBR Water Materials
  • PBR Landscape Materials
  • Generic Water Foliage Assets
  • Shoreline Wetness Effect
  • Caustics
  • Underwater Post Process with Water Height checking


Check out my other products here .


DISCORD

Technical Details

Features:

  •  Two Procedural Water Foliage blueprints (One for baking, One that spawns on construct)
  •  Underwater Tool (Used to check the water height, for underwater Post Process)
  •  PBR Materials (Water, Foliage, Landscape)
  • Shoreline and Caustic Decals


Number of Blueprints: 3


Supported Development Platforms: Windows

Supported Target Build Platforms: Windows


Important/Additional Notes: Please Watch the Youtube Overview on how to use this Asset. See Here