Procedural Mesh Simplifier (LOD Creator)

Pug Life Studio - Jun 15, 2019

A plugin that allows you to simplify at Runtime Static and Procedural Meshes

  • Supported Platforms
  • Supported Engine Versions
    4.21 - 4.26
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This plugin allows you to simplify mesh data from static meshes and procedural meshes and create LODs at Runtime.


It enables various features as boundary and UV preservation (experimental).


Simplification is done using QEM (Quadric Error Metrics).


Procedural Mesh Simplifier excels with voxel solutions that require LODs, which is also its main purpose.


DemoProject 1:

Download: Chair

Preview: https://www.youtube.com/watch?v=uFBqwxqyEDg


See Procedural Mesh Simplifier in action:

https://www.youtube.com/watch?v=LuEqLc-6RYo

Technical Details

Features:


  • Convert Static Meshes to Procedural Mesh LODs
  • Create Multiple LODs for Procedural Meshes
  • Boundary Preservation
  • UV Preservation (experimental)
  • Works both in editor and at runtime
  • Multi-threaded


Code Modules:

  • Runtime
  • Developer


Number of C++ Classes: 1

Network Replicated: N/A

Supported Development Platforms: Win32/64, Android, Linux, Xbox One, Playstation

Supported Target Build Platforms: Win32/64, Android, Linux, Xbox One, Playstation


https://yakistudios.com/project/procedural-mesh-simplifier/

https://discord.gg/v4D42Vp

https://forums.unrealengine.com/unreal-engine/marketplace/1688967-procedural-mesh-simplifier