Automatically working Procedural Elevator System which is dynamically generates unlimited floors and user interface based on the user input.
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Automatic Elevator: set the number of floors, distance between floors, speed of the elevator’s, the initial floor: sets the elevator start position, door movement, elevator movement and ding sound. Dynamically generates an elevator ghost object to each floor to represent where is arrive the elevator. Dynamically generate a proper user interface to which is lets you to choose the destination floor.
Blueprints:
3 actor blueprint
1 game mode
1 character pawn
1 interface
2 widget.
Audio:
3 Sound Wave: door movement, elevator movement, ding sound
Meshes:
3 Elevator mesh
1 elevator frame
2 doors
Materials:
9 Materials
6 Material Instances
5 material functions
21 Textures:
o Resolution: 367*720, 225*224, 2048*2048