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Procedural Dragon

Pieria Software - Blueprints - Sep 11, 2024
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A procedurally animated, configurable, controllable and replicated dragon character.

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.4
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

💿 CHECK THE DEMO 💿

🎥 VIDEO SHOWCASE 🎥

📃 DOCUMENTATION 📃


A controllable dragon character that spews fire with a procedurally animated and fully customizable body.


Multiplayer-ready and highly customizable.

Realistic looking fire effect. (made with NiagaraFluids)

A color changing ability is also included.

Play the demo to experience the asset yourself!


The following aspects of the dragon are configurable:

(everything is, but you won’t even need to edit the blueprints for these)


General:

  • The size of the dragon .
  • The length of the dragon .
  • The color of the dragon .
  • The body segments mesh.
  • The speed of the dragon .
  • The width of the dragon along its full size.


Wave settings (swaying animation):

  • The geometry of the wave.
  • The width of the wave.
  • The length of the wave.
  • The distance between the body segments of the dragon .
  • How much the body segments are affected by the swaying depending on their

position along the dragon 's length.

Technical Details

This asset uses the NiagaraFluids plugin for the fire effect.

Make sure to enable it in your project before migrating the dragon.

Migrate the asset by migrating the BP_Dragon actor into the content folder of any other

project.


Number of meshes: 1 skeletal, 1 static.

Number of Blueprints: 7

Number of Materials: 2 (+2 instances)


Network Replicated: Yes

Supported Development Platforms: All of them.

This product supports Nanite for Unreal Engine 5.0+

This product supports Lumen for Unreal Engine 5.0+


Support email: [email protected]