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AI Dinosaurs Pack

SiakaDibba - Characters - Dec 19, 2018
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A character pack containing rigged and animated dinosaurs

  • Supported Platforms
  • Supported Engine Versions
    4.21
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

A character pack including 4 prehistoric animals, with animations, morph targets (Except baryonyx), animation blueprints, and sound effects, and character blueprints with very basic behaviors such as wandering, hunting, and forming pairs.


YouTube Playlist


Clips:

Eye movement and animation

https://i.imgur.com/kyml2z6.mp4

Basic hunting

https://i.imgur.com/tYSyZkK.mp4

https://i.imgur.com/aD0RGWW.mp4

Mosasaurus swimming animation

https://i.imgur.com/dVwvfLD.mp4

Following and Wandering

https://i.imgur.com/DyC0uzy.mp4

Tyrannosaurus walking

https://i.imgur.com/9L7wgPw.mp4

Baryonyx Walking

https://i.imgur.com/KT2nYfY.mp4

Technical Details

Features:

  •  Four creatures: Tyrannosaurus, Stokesosaurus, Baryonyx, and the aquatic reptile Mosasaurus
  •  Five Character blueprints: Parent_Creature(The parent blueprint) Tyrannosaurus, Stokesosaurus, Baryonyx, and Mosasaurus
  • Animation blueprints that allow walking, running, dying, falling, and being shaken

Scaled to Epic skeleton: (No)

Rigged: (Yes)

Rigged to Epic skeleton: (No)

Animated: (Yes)

Number of characters: 4

Vertex counts of characters:

1.Tyrannosaurus: 11,652

2. Baryonyx: 7,021

3. Mosasaurus: 11,521

4. Stokesosaurus: 10,715

Texture Resolutions: 2048 (Diffuse, Normal, Occlusion/Roughness/Metallic)

Number of Animations: 43

Tyrannosaurus: (11) Walk, Run, Death, Falling, Swimming, SwimIdle, Bite, TailSwipe, Idle, Roar, Shake

Baryonyx: (11) Walk, Run, Death, Falling, Swimming, SwimIdle, Bite, TailSwipe, Idle, Roar, Shaken

Stokesosaurus: (11) Walk, Run, Death, Falling, Swimming, SwimIdle, Bite, TailSwipe, Idle, Roar, Shaken

Mosasaurus: (10) Walk, Death, Falling, Swimming, SwimIdle, Bite, TailSwipe, Idle, Roar, Shake

- Each creature has an animation blueprint with montages for Bite, Tailswipe, and Roar. Mosasaurus and Tyrannosaurus have montages for Shake. Each creature has an idle/walk/run blendspace (Mosasaurus cannot run), and a Swim/Swimidle Blendspace

Animation types (In-place):

Supported Development Platforms: (Any)

Supported Target Build Platforms: (Any)

Documentation: (https://docs.google.com/document/d/1LBbOubm1WL1vNr7MCNCFdCAJ56VCQ66UarD_-KeHzGU/edit?usp=sharing)