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PostSoviet City Pack

Belostapenko - Environments - Jul 30, 2019

This pack of models and materials will allow you to create a edge-borough of ​​the post-Soviet city.

On Sale$74.99
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  • Supported Platforms
  • Supported Engine Versions
    4.21 - 4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

A lot of modular segments in aggregate with a variety of materials will allow you to build up almost any building of the post-Soviet period.

The set also includes models for creating playgrounds, squares, roads and sidewalks, heat and gas mains, and a lesser set of materials for creating fake interiors.

SCREENSHOTS UPDATE 02: https://www.artstation.com/artwork/B1YlQ6

VIDEO UPDATE 01 : https://www.youtube.com/watch?v=nXuKjKFUZP4

VIDEO : https://www.youtube.com/watch?v=1V_XgMe8CqU&t=66s

SUPPORT EMAIL : belostapenko@gmail.com

Technical Details

Features:

  • Modular buildings with interiors and custom materials.
  • Props: benches, pipes, fences, carousels, slides, lamps, etc.
  • Meshes and textures to create a porch with elevator and exit to the roof.
  • Fake Interior Materials.
  • Ten ready-made locations collected using assets.
  • 33 decals depicting the letters of the Russian alphabet, for use in creating any coined or real name of the street / district / avenue.
  • 10 decals with numbers for numerical designation of a building.


Texture Sizes:

  •  4096x4096
  •  2048x2048
  • 1024x1024
  • 512x512
  •  256x256
  • 128х128
  • 64x64

Collision: Yes (custom, auto-generated)

Vertex Count: 4 - 14970

LODs: Yes (custom, auto-generated)

Number of Meshes: 301

Number of Materials: 70

Number of Material Instances: 224

Number of Textures: 595

Supported Development Platforms: PC, PS4, Xbox

Supported Target Build Platforms: Windows PC

Documentation: No


UPDATE 02:

In this minor update we added meshes and textures to create a porch with elevator and exit to the roof. The changes are presented on Scene_06.


Update composition:

Static meshes - 35 pcs.

Materials Instances - 15 pcs.

Textures - 45 pcs.