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Post Soviet Hostel

White Noise Team - Environments - Apr 23, 2020

This pack was developed for the Twin Soul game demo, and includes a hostel according to real russian standards, with many objects suitable to russian life.

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.27, 5.0 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

This pack was developed for the Twin Soul game demo, and includes a hostel according to real russian standards, with many objects suitable to russian life. All objects shown in the scene are designed in one style and are perfectly suitable for a AAA class game in the genres of horror, adventure or shooter. All props have a slight weariness and dilapidation.


The doors and windows are assembled into blueprints which have rotation control and variety.


The lamps are assembled into blueprints which have emissive intensity.

Technical Details

Texture Size: Varied (1024 to 2048)

Collision: Yes (Hand-made).

Collision Exceptions: SM_BigDoor_01_Part_01, SM_BigDoor_01_Part_02, SM_BigDoor_01_Part_03, SM_BigDoor_01_Part_04, SM_BigDoor_02_Part_01, SM_BigDoor_02_Part_02, SM_BigDoor_02_Part_03, SM_BigDoor_02_Part_04, SM_BigDoor_02_Part_05, SM_BigDoor_03_Part_01, SM_BigDoor_03_Part_02, SM_BigDoor_03_Part_03, SM_BigDoor_03_Part_04, SM_BigDoor_03_Part_05, SM_Door_05_Part_01, SM_Door_05_Part_02, SM_Door_05_Part_03, SM_Door_05_Part_04, SM_Door_06_Part_01, SM_Door_06_Part_02, SM_Door_06_Part_03, SM_Door_06_Part_04, SM_Elevator_01_ADD_A, SM_Elevator_01_ADD_B, SM_Elevator_01_ADD_C, SM_Elevator_01_ADD_D, SM_Elevator_01_ADD_E, SM_Elevator_01_ADD_F, SM_Elevator_01_ADD_G, SM_Elevator_01_ADD_H, SM_Elevator_01_Button_01_ADD_A, SM_ElevatorShaft_01_A_Havser_01, SM_ElevatorShaft_01_B_Havser_01, SM_Wires_02_E01, SM_Wires_02_E02, SM_Wires_02_E03, SM_Wires_02_F01, SM_Wires_02_F02, SM_Wires_02_F03, SM_Wires_02_F04, SM_Wires_02_F05, SM_Wires_02_G05, SM_Wires_02_G06, SM_Wires_02_G07, SM_Wires_02_G08, SM_Wires_02_G09

Triangles Count: Varied (2 to 13790)

LODs: Yes

Number of Meshes: 203

Number of Materials and Material Instances: 88

Number of Textures: 136

Number of Blueprints: 19