Post Process Manager

HCS - Code Plugins - Jun 13, 2024

An actor component that allows you to add and remove post-processes to any actor with a camera component, manage them with other features, and access and modify the parameter in the material.

  • Supported Platforms
  • Supported Engine Versions
    5.3 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

With this actor component, managing post-processes is quite easy. Desired post-processes can be added and removed, their visibility can be changed, and the relevant material parameter can be updated to achieve visual effects.

Technical Details


  • It allows the desired post-processes to be added to and removed from the actor to which it is attached.
  • It allows the visual weights of the added post-processes to be adjusted.
  • It enables updating the parameter created in the material that contains the post-process.
  • It is an actor component and should be used in an actor that has a camera.

Code Modules:

  • PostProcessComponent, Runtime

Number of Blueprints: 1

Number of C++ Classes: 1

Network Replicated: Yes

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation - Example Project