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Post Battle Ruins

Neo Star - Environments - Sep 16, 2024
Not Yet Rated

War-torn city with thick black smoke rising from shattered buildings.

  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.
Video


This asset includes two versions o each environment: one optimized for performance and the other for stunning visual quality. Depending on your needs, you can choose which one to use. I encourage you to download and try both demos using the links below:


Playable Demo (Performance Optimized)
Playable Demo (Quality Optimized)


This environment captures the grim reality of a city devastated by war. Perfect for post-apocalyptic/war themed games and cinematic projects that evoke tension, horror, and survival in a desolate urban landscape.


Important:

-Some meshes have a very high poly count and are only meant to be used with Nanite.

-Large objects, such as buildings, are only available as blueprints. This approach optimizes their performance with Nanite and facilitates modifications to generate more variations.

-Blueprints with too many objects can have poor performance, besides affecting the FPS, it's slow even to drag them through the map. To address this issue I created an optimized version of each blueprint, you can find them in the Blueprints/LevelInstances folder (The original ones are in the Blueprints folder).


This product leverages Unreal Engine 5's Lumen and Nanite to enhance visual fidelity, delivering a next-gen gaming experience.

Nanite Documentation

Lumen Documentation


This pack contains textures under CC0 1.0 Universal from ambientcg.com and polyhaven.com.


Don't hesitate to contact us if you have any questions or problems with this package, we'll gladly help you!


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Technical Details

Number of Unique Meshes: 62

Collision: (Yes, automatically generated)

Vertex Count: Up to hundreds of thousands

LODs: (No)

Number of Materials and Material Instances: 48

Number of Textures: 114

Texture Resolutions: Up to 4k

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Important/Additional Notes: Some meshes have a very high poly count and are only meant to be used with Nanite.