Connect two spacial locations with a portal
Full-transform portals, smoothly teleport and resize objects. Originally made for Unscher (a game in the 2018 Epic winter jam.) to give the impression of non-elucidian geometry or infinite stairs.
Multi level recursion added by Spencer Crapo
recent: https://www.youtube.com/watch?v=HRTaV7SQPm0
older: https://www.youtube.com/watch?v=YAoWb1hb3eE
Demo here: http://chozabu.net/autopush/PortalsBP_demo_2019may31.zip
Bonus content includes a wizard hat, a custom pawn who can walk on walls
Discord: https://discord.gg/xeBWY9N
***Monthly Unreal Engine Sponsored Content product for December 2019**
Number of Blueprints: 2 (Portal and custom Pawn, though several others are included too)
Input: standard first person setup
Network Replicated: Portals work well, along with first-person character, but not the wall-walking pawn.
Supported Development Platforms: Windows - though expected to work fine on Linux and most other platforms
Supported Target Build Platforms: See above
Documentation: Docs here
VR Support: No
Important/Additional Notes: Must enable "Global Clip Plane" in project settings.