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PolyStyle Nature

Jay Creations - Jan 7, 2021

A large, extremely optimized asset that features 80+ environment assets, a complex water shader, a multi-layered fog system, and more. This asset will be updated frequently.

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.26
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.


Playable Demo

High Resolution Images


PolyStyle Nature is an environment asset pack that focuses on combining the beauty of stylized foliage with low-poly art. PolyStyle Nature is the most optimized package that I've released to date, including extremely dense grass with no opacity, meaning it runs extremely well at high densities. It also includes an adaptable toon shader that properly displays colored point lights, as well as a highly customizable water shader that can be used in many scenarios. Along with that, PolyStyle Nature uses many optimization techniques to maximize performance. This includes minimal texture usage, which allows you to easily integrate this asset into any project without having to worry about texture budget.

I am committed to updating this asset often in order to add even more content throughout the months to come. Expect more rocks, plants, and trees in the near future.

With this asset, you will receive the following:

  • 28 Rocks
  • 5 Large Ground Meshes
  • 1 Water Plane
  • 15 Trees (Some have low poly trunks, others support any texture)
  • 15 Props
  • 7 Plants
  • 3 Large Background Mountains
  • 5 Grass Meshes
  • 8 Cloud Meshes
  • Toon Shader
  • In-Depth Water Shader
  • Multi-layered fog post process material

Technical Details


  • Geometry based grass that allows for extremely dense grass fields with little to no performance loss.
  • Vertex Painted Trees with a wind function that can easily be transformed into a global wind system.
  • Low-Poly Rocks, with options to blend any color on top based on world-position.
  • Versatile toon shader that allows for color to pass through it.
  • Beautiful dense leaf textures that have gradient support built in for snow, etc.
  • Easy to customize and complex water shader that is a simple drag & drop with no Distance Fields needed.
  • 80+ Environment assets including trees, clouds, rocks, mountains, ground meshes, water planes, props, & plants.
  • 4 Demo scenes ready to be explored, make sure to check out the downloadable demo file so you can check them out yourself before purchase.
  • Minimal use of textures for easy texture budget integration.

Number of Unique Meshes: 86 Unique Meshes

Collision: Yes - Auto Generated/Custom

Vertex Count: 64 verts - 22k verts (most fall within 1k-8k)

LODs: Yes

Number of Materials and Material Instances: 12 Master Materials - 37 Material Instances

Number of Textures: 12

Texture Resolutions: 8x8, 512x512, 1024x1024, 2048x2048, 4096x4096[HDRI]

Supported Development Platforms: Windows

Documentation coming soon!

Important/Additional Notes: Please do not use Baked Lighting as many of the shaders work best with dynamic lighting. For more information about Dynamic vs Baked lighting, visit this tutorial. If you still want to use Baked Lighting, I do not recommend this asset.