A large, extremely optimized asset that features 80+ environment assets, a complex water shader, a multi-layered fog system, and more. This asset will be updated frequently.
PolyStyle Nature is an environment asset pack that focuses on combining the beauty of stylized foliage with low-poly art. PolyStyle Nature is the most optimized package that I've released to date, including extremely dense grass with no opacity, meaning it runs extremely well at high densities. It also includes an adaptable toon shader that properly displays colored point lights, as well as a highly customizable water shader that can be used in many scenarios. Along with that, PolyStyle Nature uses many optimization techniques to maximize performance. This includes minimal texture usage, which allows you to easily integrate this asset into any project without having to worry about texture budget.
I am committed to updating this asset often in order to add even more content throughout the months to come. Expect more rocks, plants, and trees in the near future.
With this asset, you will receive the following:
Features:
Number of Unique Meshes: 86 Unique Meshes
Collision: Yes - Auto Generated/Custom
Vertex Count: 64 verts - 22k verts (most fall within 1k-8k)
LODs: Yes
Number of Materials and Material Instances: 12 Master Materials - 37 Material Instances
Number of Textures: 12
Texture Resolutions: 8x8, 512x512, 1024x1024, 2048x2048, 4096x4096[HDRI]
Supported Development Platforms: Windows
Documentation coming soon!
Important/Additional Notes: Please do not use Baked Lighting as many of the shaders work best with dynamic lighting. For more information about Dynamic vs Baked lighting, visit this tutorial. If you still want to use Baked Lighting, I do not recommend this asset.