Synty - Dungeon Pack is full of fantasy dungeon assets ready for your rogue-like or RPG. Modular dungeon models allow you to quickly build levels while swords, armour, enemies and heroes allow you to experiment with gameplay.
An Epic Low Poly asset pack of characters, props, weapons, and environment assets to create a Fantasy themed polygonal style game.
Modular sections are easy to piece together in a variety of combinations.
Includes a big demo scene (Character poses indicative only)
- Modular Interior castle Set
- Modular Interior cave Set
- Modular Goblin Camp Set
- Modular Basement Set
- Modular Sewer Set
- Multiple Dungeon entrances
- Alternate materials for dust, moss, snow, and lava
770 unique assets with x4 alternative texture colors.
Some examples include:
- Floor tile set x 17
- Stairs x 7
- Doors x 10
- Large Crystals x 4
- Large Bones + Skulls + Piles x 25
- See screenshots for detailed layouts!
Includes optimized floor and wall tiles with baked down normal maps.
73 Unique Weapons and shields with x4 alternative color variations
- Crystal Weapons x 5
- Goblin Banners x 5
- Giant Hammers x 4
- Goblin Weapons x 14
- Great Swords x 4
- Shields x 11
- See screenshots for a full layout!
Need another reason to buy from Synty? This pack blends perfectly with 60+ Synty POLYGON asset packs.
Search Synty to see the complete collection.
16 Unique characters with x4 alternative Colors and 3 skin tone variations
- Hero_Knight_Male
- Hero_Knight_Female
- Ghost_01
- Ghost_02
- Tormented_Soul
- Rock_Golem
- Skeleton_Knight
- Skeleton_Slave
- Skeleton_Soldier_01
- Skeleton_Soldier_02
- Goblin_Female
- Goblin_Male
- Goblin_Shaman
- Goblin_Warchief
- Goblin_Warrior_Female
- Goblin_Warrior_Male
Humanoid Characters are setup to work with Unreal character systems Animation Re-targeting - Epic's video guide http://bit.ly/2yWJRF7
(No animations included in this pack)
Includes optimized floor and wall tiles with baked down normal maps.
Features:
Texture Sizes:
Texture Size : 1024 & 2048
Collision: Yes a mixture or custom and per face.
Tri Count: Varies - 3-4k for characters, 700 for walls, 500 for props on average.
LODs: None
Number of Meshes: 806
Number of Materials and Material Instances: 34
Number of Textures: 40
Supported Development Platforms: Windows, Mac OS.
Supported Target Build Platforms: PC, Mac, Android, iOS, Oculus, HTC Vive, Switch, PS4, Xbox.
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