Plan V Tools

Painting Practice - Sep 16, 2020
Not Yet Rated

A set of virtual production tools designed to be used both in editor or in a packaged scene.

  • Supported Platforms
  • Supported Engine Versions
    4.25
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Showcase video: Link

Documentation: Link

Demo: Link

Support (Forum): Link


Plan V Tools comes with a controllable camera system that will easily turn any level into a navigable 3D environment that can be packaged and shared across team members, clients ... It was designed to package some features you’d typically only find in editor such as taking screenshots and multipass renders (Lit/Unlit/Normals/ObjectID/Depth), toggle layers (VFX / Set / Studio / Characters), a timeline to playback any level sequences, and a storyboarding tool. These are all tools that tend to be very useful to artists across industries who don't want to learn Unreal Engine to have a quick look around a 3D environment.



In addition, some of these tools are also accessible directly in-editor allowing for users who are already working in Unreal Engine. For example, the storyboarding tool can easily convert boards into level sequences allowing you to go from the idea stage to the final render stage within a couple of clicks.

Technical Details

Features:

  • Possessable camera with settings (Focus/Focal length/Filmback/Brand Presets)
  • Multipass renders (Lit/Unlit/Normals/ObjectID/Depth) 
  • Layers tool (VFX/Set/Studio/Characters with customisable colours)
  • Level Sequence Player (in-game)
  • Storyboarding tool (with conversion to level sequence)
  • Screenshot tool (in-editor interface to quickly make screenshots)
  • Ability to package tools with the scene for sharing with team members


Code Modules:

  •  PlanV_Tools (Runtime)
  •  PlanV_Tools_Editor (Editor)


Number of Blueprints: 21

Number of C++ Classes: 9

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows