[UPDATE4 C++] Physics Based Helicopter Starter Kit Template (Third Person) / Network Replicated / Easily customizable and adaptable
NEW! C++ class with native core functions added. It's supported on UE4.23+ so the old version is still available.
Current version: Update 4
This is an easy to use physics based helicopter Starter Kit Template made 100% with Blueprints and is network replicated.
There are many customizable features like:
IMPORTANT: Play levels as "Standalone Game" to test helicopters to get the correct result
+ Inclusive Blueprint Nativization Working
Features:
Working on:
Number of Blueprints: 12
Input: Keyboard
W/S = Forward / Backwards
A/D = Turn Left / Right
Q/E = Roll Left / Right
SpaceBar = Go Up
C = Go Down
F = Interact / Exit Heli
P = Reset
Mouse Wheel: Camera regolation
LMB: Fire
RMB: Aim
____CABLE____
Mouse Wheel: Modify cable length
Left Shift + Mouse Wheel: Camera regolation
Network Replicated: Yes
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Supported Languages: English, Italian
Documentation: In the project and Blueprints are fully commented
Important/Additional Notes: Play levels as "Standalone Game" to test helicopters to get the correct results.